What we shipped on 2026-09-06
Shipped 9 items (4 code, 1 docs, 1 design, 1 release, 2 other).
Code
fix(Surface): auto-degrade frosted panes inside their BlurTarget on AndroidA BlurView that renders inside the very BlurTarget it references cycles the
fix(Rim): exempt the white specular accent from the hardcoded-color check
fix(Input): centre text vertically in single-line inputs on iOS
feat(Surface): frosted-glass surface primitive with subtle specular rimRename the Glass experiment into a shared Surface primitive (rn-motion-ui/surface) and migrate panels onto it. The SVG Rim edge light is now subtle by default (peak intensity 0.5, 1px thickness) with a falloff knob for a faster inward dropoff, and the frosted glass tint is slightly more opaque.
Docs
chore: auto-sync README
Design
Console: full React + Tailwind v4 + shadcn/ui redesign (vanilla TS SPA migrated)app/ now React 19: shell.tsx (sidebar + hash router + dark/light toggle),
Release
rn-motion-ui@7.5.07f639e4: feat(Surface): reintroduce frosted-glass surfaces on the restored blur-view peer
Other
Sims: clone a template for re-estimationsAdd a ⧉ Clone action per template row — duplicates the template
Ledger: default currency PHP (was EUR) — form default, option order, empty-month totals & format fallback
← All shipped days