What we shipped on 2026-09-15
Shipped 10 items (8 code, 1 design, 1 release).
Code
chore(storybook): drop Geist fonts, fall back to the system font stackRemove the Geist/GeistMono @font-face and @theme overrides, the expo-font
fix(ui): key state icons per-state so they exit on re-armThe success/error/idle icons shared an IconSlot whose key lived on the
fix(ui): settle hairline border at 2px
chore(ui): resolve remaining biome lint infos
feat(ui): add secondary and accent variants across buttons, switch, icons
fix(ui): round the square shape, add OTP sizes, bump radius tokensButton/IconButton squares now render rounded-interactive and force a
fix(stories): shrink the playground choice chipsThe harness Choice control rendered its ChoiceGroup at size="sm" ; it now
fix(Surface): composite the glass tint over the native frostA frosted Surface ( blurRadius 0 ) on native rendered the backdrop blur but
Design
feat(ui): redesign interactive geometry and hairline bordersStandardize every border on a new 2.5px hairline utility, expand the
Release
rn-motion-ui@7.8.0223e389: Redesign the interactive geometry and border system
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